Evan Griffiths

A Song For Voices

About

A Song For Voices is a top down narrative space exploration game, built using Unity and C#. You play as Elegy, a stranded astronaut travelling through a long forgotten war zone.

Players have to steer their ship around procedurally generated debris and scan radio waves to find the apparatus Elegy needs to survive. The game was made in 48 hours for Global Game Jam 2017, with the theme "Waves".

My role

I was responsible for implementing the "Scanning" mode, in which the player uses a radio to find new signals. I implemented the system for detecting the closest signals, and coded the player controls.