Evan Griffiths

March The Cube

About

March The Cube is a first person shooter with procedurally generated levels, built using Unity and C# for my second year computer science project at Sussex Downs College, Lewes. The player has to run around a cave formation, shooting evil blue orbs and collecting health and ammo. They have won when all the angry sphere people are no more!

The project was created to learn about procedural generation using the marching cubes algorithm and cellular automata. I achieved an A* at A level for my work.

My role

I was the sole developer on this project; I created the implementation of the marching cubes algorithm from scratch in C#, referring to materials that I found about it on the internet. I also designed the menus and graphics in the game.